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June 12, 1989
Hi-tech
thrills and chills
By
Jefferson Graham
USA Today Staff Writer
Visitors
to amusement parks aren't just along for the ride anymore.
An updated variation of the Tilt-A-Whirl now permits passengers a
little target practice while being whisked around.
A new attraction in southern California gives riders the sensation
they'd experience during an earthquake.
And most ballyhooed of all: an up-in-the-air spinner that allows
would-be aviators to take hold of the flight controls.
Welcome to the summer of the participatory ride, where video game
technology marries ride technology, and thrills are wilder and faster
than ever.
"This is what parks have been demanding for years: They want the patron
to be a participant in the experience,"' says Peter Schnabel of Intamin
, the Swiss developer of a $2-million ride called "Flight Simulator."'
It's showing up this summer at three of the USA's most popular parks
under different names: Sky Pilot at Kings Dominion in Doswell, Va.;
Skyhawk at Great America in Santa Clara, Calif., and XK-1 at Knott's
Berry Farm in Buena Park, Calif.
What makes this newcomer so different is that patrons do more than just
sit and enjoy the ride.
They make decisions. Like whether to ride rightside up, sideways or
upside down - all at 70 feet above ground.
Other trendsetters:
Video Tele-Combat: Passengers sit in cars that twirl in the air. They
shoot at the car in front or in back of them like a video game. It
debuts this month at Playland Park in Rye, N.Y.
The new Tilt-A-Whirl: The old Tilt-A-Whirl concept of cars that whisk
around has been updated for the video game generation. The new model,
Astrobase, puts cars and guns on a platform and twirls them around. The
28 passengers are instructed to use their ``light guns'' to hit
targets.
Earthquake - The Big One: A simulation of an earthquake, 8.3 on the
Richter scale, at Universal Studios Hollywood, where the passengers
enter a building on a tram and, within seconds, the ground begins to
shake. The tram track drops three feet, twists and turns; two subway
cars crash at 40 mph; a propane truck crashes and explodes within
inches of the tram; 60,000 gallons of water flood the tunnel.
The amusement parks themselves also are racking some earth-shaking
numbers: 250 million guests brought $4 billion worth of business last
summer.
Getting all those people to come back for another summer is quite
another matter.
"The people who come to the parks expect bigger and better thrills
every year,"' says Dennis Spiegel, of the International Association of
Amusement Parks and Attractions.
What's next?
Intamin is currently working with Showscan, a Los Angeles-based company
headed by special effects wizard Douglas Trumbull (Close Encounters of
the Third Kind, 2001: A Space Odyssey) to marry ride technology with
big-screen movies.
Together, they've come up with a way to simulate the experience of
riding roller coasters, being on a runaway train, and more.
Showscan provides the movie images; Intamin puts patrons in seats that
move along with the film, going up and down and sideways, to simulate
the feeling of actually being there.
"I can put you up in the air on the flight simulator,"' says Schnabel.
"But I can't give you the feeling of flying an F-14. Or riding a
Porsche down an icy road."
John Gerner of Economics Research Associates calls such simulation the
next step in rides because it "reproduces the experience without the
danger of the experience.
"Theme parks are becoming like Fantasy Island where people can act out
their fantasies."
Copyright
© 1989, USA Today.
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